Game Art & Development — AnimHaus
AnimHaus creates original game art and develops full indie games — from concept art and character design to playable builds engineered for the platforms your players are on.
Games are systems and stories simultaneously. We approach every project as both — engineering the experience as carefully as we design the art.
Characters, environments, creatures, vehicles, and props — full concept packages that define the visual fingerprint of your game world.
Game-ready characters with turnarounds, expression sheets, outfit variants, and animation state references.
Level concept art, biome designs, architecture sheets, and atmospheric environment paintings for any genre.
HUD systems, menus, inventory layouts, and iconography — game UI that feels native to the world, not bolted on.
Full game builds for PC, web, and mobile — 2D platformers, RPGs, visual novels, puzzle games, and more.
Store thumbnails, trailers, splash screens, and marketing assets designed to convert browsers into players.
Game production requires art and engineering to move in sync. Our pipeline keeps both tracks aligned throughout.
Mechanics, loop design, progression system, and art direction established. The GDD is the north star of the whole project.
Concept art, character design, environment assets, and UI — all produced in parallel to development sprints.
Game engine development, asset integration, sound design, and iterative playtest builds reviewed at every milestone.
Bug fixing, performance optimisation, platform submission, and launch asset production — all the way to release day.
Game aesthetics are as important as mechanics. We match the visual language to the emotional experience your game is built around.
Lovingly crafted pixel art — character sprites, tile sets, and animations that honour the classics while feeling fresh.
Hand-drawn and digital illustration styles — from flat UI-friendly art to rich painterly environments.
Clean geometric 3D aesthetics — stylised, performant, and visually distinctive for mobile and indie titles.
Anime-influenced character art and NPR rendering — for JRPGs, visual novels, and anime-style action games.
Whether you need a complete art package or a full production partnership — we have a tier that matches your scope and budget.
For developers and studios needing a complete concept and asset art package for their game.
"The visual blueprint for your game — ready to hand to any development team."
For studios needing complete game-ready assets implemented alongside or handed off to an existing dev team.
"A complete production-ready art package — built to live inside your engine."
For creators and IP holders who need a complete game built — art, design, development, and launch.
"From concept to Steam page — a complete game production partnership."
Our team grew up gaming. We understand player psychology, genre conventions, and what makes a game feel right.
Art and development aren't separated at AnimHaus — they're integrated. The result is a more cohesive final product.
PC, mobile, web browser — we build and optimise for the platforms that reach your players.
Art assets are produced with performance in mind — optimised for the target engine and hardware from the start.
Unity, Godot, Unreal, GDevelop — we work in your engine or help you choose the right one for the project.
Weekly build reviews, regular art approvals, and a clear milestone structure — no black box development here.
Store assets, trailers, press kits, and platform submission packages — all produced as part of the engagement.
You own your game and all assets outright. AnimHaus is a production studio — not a co-owner.
Tell us about your game concept — within 24 hours we'll come back with a production brief and scope estimate.